Rosira Val Eri

Summary

Biography
A summary of the events leading up to the current point of the roleplay, including events which took place during the roleplay.

Appearance
Ros is clearly a woman of elven descent. Her form is tall and lithe, around six feet tall, and she carries herself with a naturally elven grace, although she possesses a taut musculature that is far more common among the humans. Her skin is pale and has a slight grey tinge, and her eyes are faded pink in colour, both characteristics carried over from her dark elven mother, but her hair is dark brown, her ears are rounded, and her facial features are strong and mostly human much like those of her father. Scars mark her body, particularly along her legs and arms from scrambling through the undergrowth, and she has a more distinctive scar along her brow. Ros can often be seen wearing sturdy leathers and animal furs retrieved from her many hunts, and deep green coloured paints are used to mark her face, both as decoration and as basic camouflage.

Personality
Many find Ros's demeanour to be disagreeable. She is determined and practical, yes, but she can often be seen as cold and stubborn in her goals. Ros is a woman who picks her friends carefully, and while slow to trust, she is a loyal ally to those that she does grow close to, although she often finds that her skills function best when she is working independantly.

Abilities
A hunter and woodswoman from a young age, Ros is a skilled tracker and slayer of beasts, and is most comfortable in thick forests and wilderness. She is a capable traveller and explorer, able to sustain herself off of the land for extended periods of time should they be profitable. Her knowledge of medicine is capable albeit basic. She lacks magic to help her, but she knows the right herbs to numb pain and the ways to limit blood loss. Rosira's most obvious skill, though, if her ability with a crossbow. Whether as a hunting tool or as a weapon to protect herself, Ros is extremely proficient with them.

Equipment
Rosira travels light, but carries all she needs to survive in the wilds. Her clothes are simple and practical, made of cloth, leather, and animal furs, and thick enough to provide adequate protection from the elements and the maw of beasts. She carries the basic materials to survive in a rucksack over her shoulder, including maps, a firemaking kit, rope, and a waterskin. Ros possesses two long carving knives which rest on her belt which work as weapons in a pinch, and her hunting crossbow is slung over her shoulder.

Relationships
What are this character's opinions on the other characters in the roleplay that they have met?

Trivia
Other.